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Tales from Earthsea

A sailing ship is rolling in the rough sea. The captain orders the weatherworker to calm the sea, but the weatherworker is unable to remember the true name of the sea and the wind despite his efforts. Then suddenly, two dragons appear from the dark clouds. The dragons were devouring one another. For the dragons living in the end of the West to appear in the eastern ocean area inhabited by humans, and to feed on one another was something unthinkable. The balance of the world was collapsing.

Ged was on a journey, searching for the source causing evil disturbances to the world. Ged — once an impetuous and arrogant goatherd boy — is now a mature man, called by others as “Lord Archmage”, the greatest of wizards. During his travels, he meets Arren, Prince of Enlad. The youth was being pursued by a “shadow”. The disastrous force destroying the world’s balance and driving people mad was nearing Arren as well.

Arren fleeing from his shadow and unable to confront his own inner darkness, was very much like Ged in his younger days. The two traveled down the valley, through the mountain and many deserted ruins. Everywhere, farmers had abandoned their fields. The two arrive to Hort Town, the capital palace. The streets were crowded with people, but craftsmen have forgotten their crafts, items being sold there were all fake, slaves were being traded, and hazia addicts thronged in the backstreets. People bustled about from place to place, but seemed to be without sense of purpose. The people’s eyes were fixed on dreams or on death, another world somewhere else.

The two in their quest, seek refuge to Tenar’s place, an old acquaintance of Ged. Tenar was once a priestess that guarded the dark Tombs of Atuan when she was a girl. When Ged recovered the broken Ring of Erreth-Akbe from the Tomb, she was brought out to the world of freedom and light by him. Also living in Tenar’s house was Therru, a girl whose face was marked with a scar of fire. Therru who had been abandoned by her parents, avoids Arren who holds darkness within and occasionally devastated with despair. Arren spends his days laboring in the fields and interacting with nature, taught and guided by Ged how all creation in the universe is realized on a balance. Therru gradually opens her heart to Arren. Yet even during this time, Arren’s fear toward the shadow grows severe and he is troubled by nightmares of being chased by the shadow.

Ged is able to find that a wizard named Cob has opened the door between worlds of the living and of the dead, and that this was triggering the imbalance of the world. This man, once called “Cob of Havnor” had been using of the Pelnish Lore of Paln, and calling up any person he wished from the other world, when asked for with money. In his younger days, Ged was infuriated by Cob who had summoned his master’s spirit, and forcefully took the wailing and resisting Cob to the Land of the Dead and pushed him off to the bottom of fear. After that, Cob vowed to reform and left for the West, but he had actually sworn to himself to get his revenge on Ged.

Arren who fears that he will be unable to control the violent “other self” finally goes away from Tenar’s house. Running away from the shadow and fainting, Arren comes to at Cob’s castle. Cob opens the doors between the worlds of the living and the dead in order to gain eternal life, and plans to kill Ged who is in the way. Arren, whose fear of the shadow has come to a head, is given hazia and loses his senses, and finally tells his true name and falls captive to Cob.

Ged and Therru both risk their lives to bring back Arren to his senses. With their help, Arren overcomes temptation to get eternal life, draws out the sword forged by magical powers and stand face to face with Cob.

Info & Credits

Title Tales from Earthsea
Japanese Title ゲド戦記
Japanese Title (Romanized) Gedo Senki
Release Date 2006
Rated TBA
Duration 1 hr 55 min

The characters

 image001 Arren
The prince of Enlad. Arren is a victim of the madness that has been spreading throughout the world of Earthsea. His madness gives him power but saps away his control and reason. While not affected by it, he is somewhat reserved and quiet. He leaves Enlad early on in the film to travel.
 image002 Therru
A young farm girl. Therru was abused by her parents and then abandoned. She eventually found Tenar, who now takes care of her. She has been with Tenar for 5 years. Therru is good with animals. She has a high esteem for all life and can’t stand anyone who doesn’t care about it.
 image003 Sparrowhawk/Ged
The Archmage, the greatest wizard of all. Sparrowhawk is very kind and noble. He knows a little bit about everything and a lot about many things. He is humble, however, and never treats anyone as an inferior.
 image004 Lord Cob
An evil wizard. Lord Cob is unfeeling and malicious. He wants to undo the balance of the world in order to gain immortality, and is more than willing to go to any lengths to do it. He is nearly as powerful as Sparrowhawk, only more willing to use that power. He is responsible for much of the trouble going on in the world of Earthsea.
 image005 Tenar
A witch who is friends with Sparrowhawk. Tenar is friendly and hospitable. She lives with Therru on her animal ranch. Tenar used to be not be as good as she is now, but Sparrowhawk rescued her and showed her the light. She has known Sparrowhawk since before he became Archmage, and is one of the few who knows his true name, Ged.
 image006 Hare
Lord Cob’s personal servant. Hare is a slave capturer, kidnapping anyone who is alone and selling them to slave traders. He thoroughly enjoys his job and commands a few men to help him get as many slaves as possible. Being Lord Cob’s personal servant does not make Hare immune to Lord Cob’s punishments, which are extreme. He is crafty, but not especially smart.
 image007 Dragons
Dragons normally live far away from humans in the world of Earthsea. But lately they have been seen much closer to human settlements and acting violently.
 image011 Arren’s Father
The king of Enlad. Arren’s father is a wise king well liked by his subjects. He has many advisers to help him make important decisions.
 image008 Wizard Root
One of the king’s wizards. Root is older and wiser than most of the king’s other advisers. The king goes to him with questions about magic. It is Root who explains the nature of the kingdom’s latest problems, although he doesn’t know why it has become that way.
 image009 Cloth Seller
A former sorceress who has lost her power. Many witches and wizards have lost their abilities lately, and have turned to less honorable jobs, such as selling fake cloth.
image010 Hazia Seller
Hazia is a hallucinogenic drug that is become more and more popular in Earthsea. It creates a euphoric feeling in its users, but it doesn’t last long and will eventually cause death. This particular hazia salesman gives out free samples, hoping to attract new addicts.

Production Credits

Director Goro Miyazaki
Novel by Ursula K. Le Guin
Screenplay Goro Miyazaki, Keiko Niwa
Producer Toshio Suzuki
Original Music Terashima Tamiya
Concept Art Hayao Miyazaki
Assistant Producer Tomohiko Ishii
Art/Animation Director Yamashita Akihiko, Takeshige Youji
Chief Animator Inamura Takeshi
Color Design Yasuda Michiyo
Image Director Okui Atsushi
Digital Animation Director Kataama Mitsunori
Sound Recording Director Wakabayashi Kazuhiro
Mixing Takagi Tsukuru, Inoue Shuji
Sound FX Kasamatsu Kouji

Voice Casting

Character English Japanese
Sage Ged Timothy Dalton Bunta Sugawara
Prince Arren Matt Levin Junichi Okada
Therru Blaire Restaneo Aoi Teshima
Usagi (Hare) Cheech Marin Teruyuki Kagawa
Witch Kumo (Cob) Willem Dafoe Yûko Tanaka
Tenar Mariska Hargitay Jun Fubuki
The King ??? Kaoru Kobayashi
Queen ??? Yui Natsukawa
Vendor ??? Mitsuko Baisho
Hazia dealer ??? Takashi Naitô

Tales from Earthsea Trailer

Screenshots from the movie




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